I debated whether or not to even bother with this, but I thought it would be good to at least scribe something. Most of my gaming other what's here has been tablet based as I just haven't had the initiative to dive into a serious title yet. (And by "serious title", I snobbishly say any game that doesn't have in-game app purchases as it's main reason for existing.)
I tried out a series of PS3 demos last week. They were:
Blood of the Werewolf - This one was developed by the same studio that did the 2D Bloodrayne game that I hated, and I quit it about five minutes after starting it.
Toybox Turbos - One of the games I used to play back in my SNES days was a top-down racing game based on the Micro Machines toys. Toybox Turbos is an updated version of that and it's simultaneously much easier and less interesting.
Tales From The Borderlands - I was hesitant to give the demo for this a try. While I loved the first Walking Dead game from Telltale, I didn't care for either the second one or The Wolf Among Us - was I just "done" with that style of gameplay? Add to that the incongruity of a point and click adventure game set in a FPS shooter world and you'd think it would be a recipe for disaster. However, this one was so entertaining in the first half an hour that I decided to stop playing...so I could enjoy the full game when all the episodes are released!
Lego Batman 3: Beyond Gotham - Well, first Lego messed with their winning formula by giving the figures voices in the games. Then, they managed to give what has always been a comfortingly simple game system a whole new level of aggravation by assigning multiple functions to buttons based on how you press them - quickly or by holding them down. It may make for a "deeper" platformer experience, but I just found it annoying.