Neverwinter ever again?
Just got the December 2005 issue of PC Gamer yesterday (yeah, I don't know why they print them like that either), and the cover story was about Neverwinter Nights 2. Being a veteran of many a D&D battle as part of an awesome trio, fighting our way through Baldur's Gate I & II, Icewind Dale I & II, their expansions, and then NWN, any news about the next installment had me doing something I almost never do - actually read an article in a magazine. :P Unfortunately, I think they got the name of the game wrong. If what I read doesn't change drastically, it should be called "Fable Nights". Here is a quote that sums up my dissapointment:
"Because Obsidian (the game's developer) is focusing so completely on Neverwinter Nights 2's story-driven single-player experience, multiplayer was brought up almost as an afterthought."
Yup, the main thrust of NWN2 will be a single-player adventure, complete with character growth and NPC's for hire. The article goes on to say that there will be a multi-player mode, but it will be based around the DM style - no mention of the non-DM style of play.
While I appreciate that the rich history of adventure gaming was built on single-player games, I can't help but think the legacy of Black Isle's games is fading faster than the popularity of Zip drives.
"Because Obsidian (the game's developer) is focusing so completely on Neverwinter Nights 2's story-driven single-player experience, multiplayer was brought up almost as an afterthought."
Yup, the main thrust of NWN2 will be a single-player adventure, complete with character growth and NPC's for hire. The article goes on to say that there will be a multi-player mode, but it will be based around the DM style - no mention of the non-DM style of play.
While I appreciate that the rich history of adventure gaming was built on single-player games, I can't help but think the legacy of Black Isle's games is fading faster than the popularity of Zip drives.
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